Summary
Fixed a handful of ClientSim issues
Changes
- Force added package resolver, which was previously git-ignored
- Fixed Destroying focused object breaks ClientSim Issue 59
- Fixed LineRenderer.BakeMesh() throws errors Issue 49
- Fixed Sequential Spawn Order is broken Issue 36
- Fixed Error about missing scene descriptor erroneously says "world descriptor" Issue 66
- Removed simulation of bug that prevents movement when exiting stations (bugfix will be in the next client release) PR 73