Skip to main content

Release 1.2.5

CubedParadox

Summary

Fixed a handful of ClientSim issues

Changes

  • Force added package resolver, which was previously git-ignored
  • Fixed Destroying focused object breaks ClientSim Issue 59
  • Fixed LineRenderer.BakeMesh() throws errors Issue 49
  • Fixed Sequential Spawn Order is broken Issue 36
  • Fixed Error about missing scene descriptor erroneously says "world descriptor" Issue 66
  • Removed simulation of bug that prevents movement when exiting stations (bugfix will be in the next client release) PR 73